In 3G Flatland three walks through urban space are used to tell the story of a social media traffic tracking system, which offers new insights into the social structure of cities. Employing a form of experimental story telling, the walks explore different modes of virtual access to the city, and examine how digital urban space changes the perception of our physical environment. The work discusses the question how market interests shape virtual representations of cities and individuals and how that interrelates with physical space.

Link to video

4 channel video installation, 1920x1080, 10:13 mins, 2016